Splash Mode — Trial III

Identify the Character from a Fragment of Their Artwork

About Splash Mode

Splash mode shows a character’s splash artwork buried under a heavy blur. Each incorrect guess sharpens the image a little further, bringing detail into focus until the full portrait is exposed. The challenge is to recognise the character from as blurred an image as possible, using only broad shape, colour, and posture before any fine detail is visible. A heavily blurred silhouette can still hint at scale and outline — Fire Giant’s hulking mass reads completely differently from Ranni’s slight, seated frame or Malenia’s winged, armoured stance, even at the earliest, blurriest reveal stage.

How to Play Splash Mode

  1. Study the blurred shapes — armour, colour, and silhouette are your first clues.
  2. Submit a guess; a wrong answer sharpens the image.
  3. Identify the character before the artwork is fully sharpened for the best result.

Tips & Strategies

  • Distinctive armour trims, weapons, and colour palettes give away many characters early — Malenia’s rot-scarred limb and prosthetic arm, or Radahn’s gravity-warped armour and twin blades, are recognisable well before full clarity.
  • Background tones often hint at a character’s home region: gold and white suggest Leyndell or the Golden Order, sickly green suggests Caelid or Scarlet Rot figures like Romina, and pale blue-white suggests Farum Azula or the Shadow Realm.
  • Pose and scale matter as much as colour — demigods and bosses like Godrick or Mohg are framed larger and more centred than the smaller portraits used for merchants and quest NPCs.
  • If unsure, guess to sharpen the image rather than waiting — every reveal helps, and there is no penalty beyond one extra guess used.
  • Human characters wearing similar Golden Order armour sets (Godrick’s knights, Leyndell soldiers) are the hardest early guesses; save those for when the blur has cleared enough to show facial or weapon detail.
  • Distinctive silhouettes cut through blur fastest — Maliketh’s wolf-beast crouch, Rennala’s floating throne, and Radahn’s twin-blade stance are each unique enough to call correctly at a lower sharpness level than most other portraits.

Artwork Pool

  • All official Elden Ring splash arts from the base game and Shadow of the Erdtree DLC expansion.
  • Great Enemy boss artworks including Margit, Godrick, Rennala, Radahn, Malenia, and Morgott.
  • Legacy dungeon boss artwork from Stormveil, Raya Lucaria, Redmane Castle, and beyond.
  • Important NPC character artwork for figures like Ranni, Melina, Blaidd, Fia, and D.