Map Mode — Trial VI

Pin the Location on the Lands Between World Map

About Map Mode

Map mode shows a screenshot captured somewhere in the Lands Between. Click the world map to mark where you think it was taken — your score depends on how close your pin lands to the true location. It is Elden-Dle’s take on geography for FromSoftware’s vast open world, spanning Limgrave, Liurnia, Caelid, Altus Plateau, Mt. Gelmir, the Mountaintops of the Giants, Leyndell, and the underground realms of Siofra River and Nokron, as well as the Shadow of the Erdtree’s Gravesite Plain, Abyssal Woods, Rauh Ruins, and Jagged Peak. Each region has a recognisable visual signature baked into the game’s art direction, and Map mode tests whether you can identify it from a single frozen frame rather than while walking through it.

How to Play Map Mode

  1. Examine the screenshot for landmarks, terrain, architecture, and lighting.
  2. Click the world map to drop your pin at your best guess.
  3. Submit to score points — the closer your pin, the higher the score.

Tips & Strategies

  • Distinctive structures anchor a region quickly — the golden Erdtree looms over Limgrave and the Altus Plateau, the Haligtree’s thorned branches mark Miquella’s hidden domain, and Leyndell’s capital walls are unmistakable.
  • Lighting and palette hint at areas like Caelid’s diseased red skies and Scarlet Rot swamps, Liurnia’s grey rain and still lakes, or the volcanic orange haze of Mt. Gelmir near Volcano Manor.
  • Terrain and enemy types in the shot can confirm a specific zone — deep crystalline caverns suggest Siofra River or Nokron, while ashen, grey-white terrain suggests the Shadow Realm’s Gravesite Plain.
  • Underground and night-sky areas like Nokron, the Eternal City, or Siofra River share a similar starry-void aesthetic; look for ruined stonework versus open starlit fields to tell them apart.
  • Jagged Peak’s snow and Bayle’s icy lair are visually distinct from anywhere else in the game, so a screenshot with heavy snowfall almost always narrows to that one small region.
  • Weeping Peninsula and the Cerulean Coast share Limgrave’s green fields and coastal cliffs, so look for smaller tells like ruined towers or wave patterns to tell the two southern zones apart.

Regions Covered

  • Base Game — Limgrave, Weeping Peninsula, Liurnia, Caelid, Altus Plateau, Mt. Gelmir, Leyndell, Forbidden Lands, Mountaintops, Crumbling Farum Azula, Mohgwyn Palace, Consecrated Snowfield, Miquella's Haligtree.
  • Underground — Siofra River, Ainsel River, Deeproot Depths, Lake of Rot, Nokron, Nokstella.
  • Shadow of the Erdtree DLC — Gravesite Plain, Scadu Altus, Rauh Ancient Ruins, Abyssal Woods, Enir-Ilim, Shadow Keep.